Assistant Professor, Applied Computing & Educational Technology
College of Applied Science & Technology, University of Arizona
Assistant Professor - Applied Computing, University of Arizona, College of Applied Science & Technology. January 2020 - present
Educational Technology, University of Arizona, College of Applied Science & Technology. May 2017 - present
Co-Program Director, Educational Technology. August 2018 - present
Program Director, Applied Computing - Digital Design. August 2018 - present
Senior Lecturer- Educational Technology, University of Arizona, College of Applied Science & Technology - January 2015 - May 2017.
Co-Program Director, Educational Technology. January 2015 - August 2015.
Adjunct Instructor - Educational Technology, University of Arizona, College of Applied Science & Technology - June 2014 - December 2014.
Instructional Technology Training Specialist - University Information Technology Services, University of Arizona - Tucson, AZ - April 2012 - January 2015.
Student System Testing Analyst - Office of the University Registrar, Ohio University - Athens, OH - August 2010 to April 2012.
Undergraduate Catalog Manager - Office of the University Registrar, Ohio University - Athens, OH - August 2009 to June 2010.
Ph.D Degree, Instructional Technology, May 2015 (Ohio University)
M.S. Degree, Cybersecurity, July 2020 - ongoing (University of Arizona)
M.Ed. Degree, Cultural Studies in Education, June 2009 (Ohio University)
BS.Ed. Degree, Integrated Language Arts, June 2005 (Ohio University)
Major: Secondary English Education (7th - 12th grades American and British Literature)
Minors: English Literature and Philosophy
Innovation in educational and instructional technology, asynchronous and synchronous communication in online education, technological mediation of experience, Postphenomenology, digital humanities, cyber operations and security, human-computer interaction, game-based learning and gamification.
APCV 301 - Interpreting and Presenting Digitally
APCV 302 - Statistics in the Information Age
ETCV 310 - Integrating Technology into the Curriculum
APCV 401 - Introduction to Human-Computer Interaction
APCV 403 - Principles of Web Design
ETCV 404 - Principles and Practices of Distance Education
APCV 405 - Introduction to Serious Game Design
APCV 406 - Introduction to Game Development
INFV 411 - Learning Technologies in the Digital Age
HNRS 195H - First-Year Honors Seminar (Special topics: Cyborgs and Transhumanism)
ETCV 510 - Learning Theory in Instructional Design
ETCV 524 - Educational Gaming and Simulations
ETCV 530 - Multimedia Applications in Education
ETCV 538 - Mobile Technologies for Learning
ETCV 622 - Introduction to Interface Design
ETCV 623 - Designing Online Learning Environments
ETCV 631 - Advanced Multimedia
Straight, R. (2016). Emergent mentorship and learning communities of practice among players of augmented reality video games. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. Washington, DC: AACE.
Smith, J., Straight, R. & Franklin, T. (2011). Student occupational expectations: A web 2.5 geolocative study. Proceedings of the Association for the Advancement of Computing in Education 2011 (pp. 2522-2526). Honolulu, HI: AACE.
Straight, R. (2011). Commercial off-the-shelf video games as computer-assisted language learning environments. In Proceedings of Society for Information Technology & Teacher Education International Conference 2011(pp. 1982-1986). Chesapeake, VA: AACE.
Straight, R. & Smith, J. (2011). The development and delivery of custom mobile apps for K-12 learning: Viable options for educators. In Proceedings of the Society of Information Technology & Teacher Education International Conference 2011 (pp. 3102-3107). Chesapeake, VA: AACE.
Straight, R. “Community Continuity in the Time of Corona.” Presented at the 2020 OLC Ideate event. Virtual.
Rettler-Pagel, T. & Straight, R. “Owning Your Success: Battling the Impostor Phenomenon in Higher Education.” Presented at the 2019 OLC Accelerate conference, Orlando, FL.
Straight, R. “The New Professor: How I Podcasted My Way Into Students’ Lives (And How You Can, Too).” Selected Best In Track. Presented at the 2019 OLC Innovate conference, Denver, CO.
Straight, R., Gunder, A., Stewart, J., King de Ramirez, C., Thompson, K., & Pizzo, J. (2018). “And We’re Live! A Rough Guide on Academic Podcasting.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.
Gunder, A., Knott, J., & Straight, R. (2018). “#SquadGoalsNetwork - Remixing the Personal Learning Network.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.
Shah-Nelson, C., Gunder, A., Stewart, J., Romanoski, M. Knott, J., Scragg, B., & Straight, R. (2018). “With a Little Help From My Friends: The Power of the PLN.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.
Straight, R. (2017). “Slacking Off in Class: Cloud-Based Team Collaboration in Online Higher Education Programs.” Presented as an Innovation Lab at the 2017 Online Learning Consortium Innovate conference, New Orleans, LA.
Straight, R. (2016). “Slack and the Online Classroom.” Presented at the 2016 University of Arizona IT Summit, Tucson, AZ.
Straight, R. & Gunder, A. (2016). “Innovative Learning Projects: Promoting Leading-Edge Opportunities in Higher Education.” Poster presented at the 2016 University of Arizona IT Summit, Tucson, AZ.
Straight, R. (2014). “Microsoft Outlook: Tips and Tricks You May Not Know.” Presented at the University of Arizona Staff Advisory Council 2014 Crossroads Conference.
Smith, J., Straight, R. (2011). “New Technologies in Research Presentation: Broadcastr.” Presented at the 2011 Association for the Advancement of Computing in Education Conference.
House, C., Smith, J., Straight, R. (2011). “The OHIO Map App Project.” Presented at the 2011 OHIO Mobile Learning Symposium.
Straight, R. (2011). “Commercial Off-The-Shelf Video Games as Computer-Assisted Language Learning Environments: Heavy Rain.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.
Smith, J., Straight, R. (2011). “The Development and Delivery of Custom Mobile Apps for K-12 Learning: Viable Options for Educators.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.
Straight, R. (2010). “Commercial Video Games and Language Learning: Web-based Flash Games and TEFL/TESL” Presented at the Technology Fair, 2010 Ohio University CALL Conference “Language Learning in an Online World.”
Steering Committee, OLC Innovate 2019: Workshops track co-chair.
Social Media Advisor, Learning Science Research Nurturing Students & Classroom Innovation (LRNSCI), International Society for Technology in Education, 2018 - 2019.
Consultant, Course of Mind podcast, 2018-2019.
Online Learning Consortium workshop facilitator, Designing Gamified Learning Environments, 2019 - 2020.
Online Learning Consortium workshop facilitator, Designing Game-Based Learning, 2019 - 2020.
Invited speaker, “STEM Resources for Parents and 6-8th grade children,” Gridley Middle School, Tucson, AZ - 2016.
Instructional advisor, NoteBowl, LLC - 2015.
Technology consultant, Pima County Board of Elections, 2015.
Workshop: “Integrating Technology Into the Classroom: A Workshop for Faculty and Instructors,” Ohio University, September 21, 2011, Ohio University.
Invited Panel Discussion: “Using Mobile Apps in the Classroom-From a Teaching and Learning Perspective,” OHIO Mobile Learning Symposium, May 16, 2011.
Write-up in University of Arizona’s UA@Work feature Lo Que Pasa about Faculty Learning Community, April 29, 2020.
Guest, Teaching in Higher Education (TiHE) Podcast, May 2020.
Guest, Learning Nuggets podcast, April 28, 2020.
Profile featured in Scholastic magazine’s Tech4Innovation, 2019.
Write-up in The Sierra Vista Herald/Review for the keynote I gave at the Young Professional and Citizen of the Year honored at Twenty Under 40 Awards banquet, July 26, 2019.
Featured in RSS.com, Expert Podcasters Share Tips on Building and Maintaining an Audience, July 3, 2019.
Guest, Versatilist podcast, 2015.
Associate editor: Palgrave Communications, a Nature journal, Springer Publishing, 2019-2021.
Reviewer: Schools: Studies in Education
Reviewer: Issues and Trends in Educational Technology
Reviewer: Journal of Visual Literacy
Reviewer: Turkish Online Journal of Educational Technology
Guest editor: Democracy & Education, vol 6, no. 1 (2006), issue title “Reading the World: Popular Culture, Critical Media Literacy & Youth”
Best In Track: “The New Professor: How I Podcasted My Way Into Students’ Lives (And How You Can, Too)”, OLC Innovate 2019.
Effective Practice Award, “#SquadGoalsNetwork – Remixing the Personal Learning Network,” Angela Gunder, Jessica L. Knott, Ryan Straight, Clark Shah-Nelson, Keegan Long-Wheeler, Benjamin Scragg, John Stewart; The University of Arizona, Michigan State University, The University of Maryland, The University of Oklahoma, Arizona State University. OLC Accelerate 2018.
Honors Professor, Honors College, spring semesters.
UA Distance Faculty Fellow, inaugural, 2017 - 2020. (Program suspended in 2020 due to university going remote.)
UAccess Learning revamp project - Interface subject matter expert (2020)
College of Applied Science & Technology Faculty Forum
Student Showcase organization committee, member (2018)
University Search Committee for Online Teaching and Learning Meeting Software (2017 - 2018)
College of Applied Science & Technology Policy Committee (2017 - 2018)
University Funding Committee (2017 - 2018)
College of Applied Science & Technology Technology Committee (2016 - 2018)
Graduate College Grievance Committee (2015 - 2018)
Outstanding Student Award, Undergraduate & Graduate (2015)
Student Showcase organization committee, chair (2015, 2016, 2017)
University of Arizona Faculty Learning Community - Teaching Continuity co-creator (2020)
CAST Executive Leadership team (2019 - ongoing)
College of Applied Science & Technology Honors faculty advisor (2019 - 2020)
Innovative Learning Project (2016 - present)
Faculty advisor, Associated Students of Arizona South Student Government (2017 - present)
CAST College Slack Team, Owner and Administrator (2016 - present)
CAST Program Assessment Team (2015)
Innovative Learning Oversight Team (2015)
Consultant/Subject Matter Expert, Campus Technology Upgrade Program, University of Arizona (2013 - present)
Curriculum development: APCV 362 - Information Design (Fall 2020)
Professional development workshop: Designing Gamified Learning Environments, Online Learning Consortium, 2019
Professional development workshop: Designing Game-Based Learning, Online Learning Consortium, 2019
Curriculum development: INFV 496 - Special Topics in Informatics (approved Fall 2018)
Curriculum development: INFV 406 - Introduction to Game Development (approved Fall 2018)
Curriculum development: ETCV 538 - Mobile Technologies for Learning (approved Spring 2015)
Spencer Grant: 2020 (in progress)
“Virtual Applied Praxis & Research Laboratory”
One-time grant: $50,000
Innovative Learning Project: 2016 (Co-PI, 20%) “Campuswide Novel Asynchronous Communication” One-time grant: $3,000
AZTEA - Arizona Technology in Education Association - member
HEVGA - Higher Education Video Game Alliance - charter member
ITSA - Instructional Technology Scholars Association - president, 2010-11, 2011-12 academic years
ISTE - International Society for Technology in Education - member
AACE - Association for the Advancement of Computing in Education - member
SITE - Society for Instructional Technology & Teacher Education - member
AECT - Association for Educational Communications and Technology - member