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Employment

Academic Positions

Assistant Professor - Educational Technology, University of Arizona, South. May 2017 - present
Co-Program Director, Educational Technology. August 2018 - present
Program Director, Informatics - Digital Design. August 2018 - present

Senior Lecturer- Educational Technology, University of Arizona, South - January 2015 - May 2017.
Co-Program Director, Educational TEchnology. January 2015 - August 2015.

Adjunct Instructor - Educational Technology, University of Arizona, South - June 2014 - December 2014.

Professional Positions

Instructional Technology Training Specialist - University Information Technology Services, University of Arizona - Tucson, AZ - April 2012 - January 2015.

Student System Testing Analyst - Office of the University Registrar, Ohio University - Athens, OH - August 2010 to April 2012.

Undergraduate Catalog Manager - Office of the University Registrar, Ohio University - Athens, OH - August 2009 to June 2010.

Education

  • Ph.D Degree, Instructional Technology, May 2015 (Ohio University)

    • Dissertation: An Exploratory Study of Augmented Reality and Mobile Games Examining Ingress Player Motivation and Potential Educational Value
  • M.Ed Degree, Cultural Studies in Education, June 2009 (Ohio University)

    • Seminar Paper: Religion and Public Education, A Review of the Literature
  • BS.Ed. Degree, Integrated Language Arts, June 2005 (Ohio University)

    • Major: Secondary English Education (7th - 12th grades American and British Literature)

    • Minors: English Literature and Philosophy

Fields of Interest and Study

Innovation in educational and instructional technology, asynchronous and synchronous communication in online education, technological mediation of experience, Postphenomenology, digital humanities, cyber operations and security, human-computer interaction, game-based learning and gamification.

Teaching

Undergraduate, University of Arizona

INFV 302 - Statistics in the Information Age

ETCV 310 - Integrating Technology into the Curriculum

INFV 401 - Introduction to Human-Computer Interaction

ETCV 404 - Principles and Practices of Distance Education

INFV 405 - Introduction to Serious Game Design

INFV 406 - Introduction to Game Development

INFV 411 - Learning Technologies in the Digital Age

HNRS 195H - First-Year Honors Seminar (Special topics: Postphenomenology)

Graduate, University of Arizona

ETCV 510 - Learning Theory in Instructional Design

ETCV 524 - Educational Gaming and Simulations

ETCV 530 - Multimedia Applications in Education

ETCV 538 - Mobile Technologies for Learning

ETCV 622 - Introduction to Interface Design

ETCV 623 - Designing Online Learning Environments

ETCV 631 - Advanced Multimedia

Scholarly Activity and Research Interests

Conference Proceeding Publications

  • Straight, R. (2016). Emergent mentorship and learning communities of practice among players of augmented reality video games. In Proceedings of E-Learn: World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. Washington, DC: AACE.

  • Smith, J., Straight, R. & Franklin, T. (2011). Student occupational expectations: A web 2.5 geolocative study. Proceedings of the Association for the Advancement of Computing in Education 2011 (pp. 2522-2526). Honolulu, HI: AACE.

  • Straight, R. (2011). Commercial off-the-shelf video games as computer-assisted language learning environments. In Proceedings of Society for Information Technology & Teacher Education International Conference 2011(pp. 1982-1986). Chesapeake, VA: AACE.

  • Straight, R. & Smith, J. (2011). The development and delivery of custom mobile apps for K-12 learning: Viable options for educators. In Proceedings of the Society of Information Technology & Teacher Education International Conference 2011 (pp. 3102-3107). Chesapeake, VA: AACE.

Presentations

  • Straight, R. “The New Professor: How I Podcasted My Way Into Students’ Lives (And How You Can, Too).” Selected Best In Track. Presented at the 2019 OLC Innovate conference, Denver, CO.

  • Straight, R., Gunder, A., Stewart, J., King de Ramirez, C., Thompson, K., & Pizzo, J. “And We’re Live! A Rough Guide on Academic Podcasting.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.

  • Gunder, A., Knott, J., & Straight, R. (2018). “#SquadGoalsNetwork - Remixing the Personal Learning Network.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.

  • Shah-Nelson, C., Gunder, A., Stewart, J., Romanoski, M. Knott, J., Scragg, B., & Straight, R. (2018). “With a Little Help From My Friends: The Power of the PLN.” Presented at the 2018 OLC Accelerate conference, Orlando, FL.

  • Straight, R. (2017). “Slacking Off in Class: Cloud-Based Team Collaboration in Online Higher Education Programs.” Presented as an Innovation Lab at the 2017 Online Learning Consortium Innovate conference, New Orleans, LA.

  • Straight, R. (2016). “Slack and the Online Classroom.” Presented at the 2016 University of Arizona IT Summit, Tucson, AZ.

  • Straight, R. & Gunder, A. (2016). “Innovative Learning Projects: Promoting Leading-Edge Opportunities in Higher Education.” Poster presented at the 2016 University of Arizona IT Summit, Tucson, AZ.

  • Straight, R. (2014). “Microsoft Outlook: Tips and Tricks You May Not Know.” Presented at the University of Arizona Staff Advisory Council 2014 Crossroads Conference.

  • Smith, J., Straight, R. (2011). “New Technologies in Research Presentation: Broadcastr.” Presented at the 2011 Association for the Advancement of Computing in Education Conference.

  • House, C., Smith, J., Straight, R. (2011). “The OHIO Map App Project.” Presented at the 2011 OHIO Mobile Learning Symposium.

  • Straight, R. (2011). “Commercial Off-The-Shelf Video Games as Computer-Assisted Language Learning Environments: Heavy Rain.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.

  • Smith, J., Straight, R. (2011). “The Development and Delivery of Custom Mobile Apps for K-12 Learning: Viable Options for Educators.” Presented at the 2011 Society of Information Technology & Teacher Education International Conference.

  • Straight, R. (2010). “Commercial Video Games and Language Learning: Web-based Flash Games and TEFL/TESL” Presented at the Technology Fair, 2010 Ohio University CALL Conference “Language Learning in an Online World.”

Writing Positions and Projects

Consultancies, Speaking Invitations, and Workshops

  • Steering Committee, OLC Innovate 2019: Workshops track co-chair.

  • Social Media Advisor, Learning Science Research Nurturing Students & Classroom Innovation (LRNSCI), International Society for Technology in Education, 2018 - 2019.

  • Online Learning Consortium workshop facilitator, Gamified Learning Environments, 2019.

  • Featured panelist, *TENWEST Festival - Social Impact Summit, “Innovation in Educational Technology," Tucson, AZ - 2017.

  • Invited speaker, “STEM Resources for Parents and 6-8th grade children,” Gridley Middle School, Tucson, AZ - 2016.

  • Guest, Versatilist podcast - 2015.

  • Instructional advisor, NoteBowl, LLC - 2015.

  • Technology consultant, Pima County Board of Elections, 2015.

  • Workshop: “Integrating Technology Into the Classroom: A Workshop for Faculty and Instructors,” Ohio University, September 21, 2011, Ohio University.

  • Invited Panel Discussion: “Using Mobile Apps in the Classroom-From a Teaching and Learning Perspective,” OHIO Mobile Learning Symposium, May 16, 2011.

Journal Reviews And Editing

  • Reviewer: Issues and Trends in Educational Technology (Winter 2015-present)

  • Reviewer: Journal of Visual Literacy (2010 - 2013)

  • Reviewer: Turkish Online Journal of Educational Technology (2010 - 2013)

  • Guest editor: Democracy & Education, vol 6, no. 1 (2006), issue title “Reading the World: Popular Culture, Critical Media Literacy & Youth”

Professional Service

Awards, Honorary Positions, and Fellowships

  • Best In Track: “The New Professor: How I Podcasted My Way Into Students’ Lives (And How You Can, Too)”, OLC Innovate 2019.

  • Effective Practice Award, “#SquadGoalsNetwork – Remixing the Personal Learning Network,” Angela Gunder, Jessica L. Knott, Ryan Straight, Clark Shah-Nelson, Keegan Long-Wheeler, Benjamin Scragg, John Stewart; The University of Arizona, Michigan State University, The University of Maryland, The University of Oklahoma, Arizona State University. OLC Accelerate 2018.

  • Honors Professor, Honors College, spring semesters.

  • UA South Faculty Fellow, inaugural, 2017 - present.

Committees

  • Student Showcase organization committee, member (2018)

  • University Search Committee for Online Teaching and Learning Meeting Software (2017 - 2018)

  • UA South Policy Committee (2017 - 2018)

  • University Funding Committee (2017 - 2018)

  • UA South Technology Committee (2016 - 2018)

  • Graduate College Grievance Committee (2015 - 2018)

  • Outstanding Student Award, Undergraduate & Graduate (2015)

  • Student Showcase organization committee, chair (2015, 2016, 2017)

Oversight and Advisory

  • Innovative Learning Project (2016 - present)

  • Faculty advisor, Associated Students of Arizona South Student Government (2017 - present)

  • UA South Campuswide Slack Team, Owner and Administrator (2016-present)

  • UA South Program Assessment Team (2015)

  • Innovative Learning Oversight Team (2015)

  • Consultant/Subject Matter Expert, Campus Technology Upgrade Program, University of Arizona (2013 - present)

Development

  • Curriculum development: INFV 496 - Special Topics in Informatics (approved Fall 2018)

  • Curriculum development: INFV 406 - Introduction to Game Development (approved Fall 2018)

  • Curriculum development: ETCV 538 - Mobile Technologies for Learning (approved Spring 2015)

  • Program development: Educational Technology Student Orientation course

  • Program development: Educational Technology Wiki creation

  • Program development: Implementation of program-level communication system (Slack)

Active Grants

  • Innovative Learning Project: 2016 (Co-PI, 20%) “Campuswide Novel Asynchronous Communication” One-time grant: $3,000

Professional Memberships And Activities

AZTEA - Arizona Technology in Education Association - member

HEVGA - Higher Education Video Game Alliance - charter member

ITSA - Instructional Technology Scholars Association - president, 2010-11, 2011-12 academic years

ISTE - International Society for Technology in Education - member

AACE - Association for the Advancement of Computing in Education - member

SITE - Society for Instructional Technology & Teacher Education - member

AECT - Association for Educational Communications and Technology - member